Ko-fi tips help keep this content free. Patreon supporters receive PDFs with high res photos. The most common advice miniature painters receive is to paint with stronger contrast between their shadow and highlight areas. I’ve written several articles over the years on this topic. This post collects those articles together for easier reference, and for… Continue reading The Contrast Series Guide
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RVE Class Video Links
Ko-fi tips help keep this content free. Patreon supporters receive PDFs with high res photos. Reaper is hard at working posting the videos from the Reaper Virtual Expo classes over on their YouTube channel. New videos are being added every day, but there is already plenty to enjoy. Reaper Virtual Expo Class Video Playlist My… Continue reading RVE Class Video Links
Brown and Sooty: Painting Romag Davl
Ko-fi tips help keep this content free. Patreon supporters receive PDFs with high res photos. NOTE: There are many more WIP pictures in the Patron PDF version of this article. Romag Davl was an interesting figure to paint as he presented an opportunity to work out how to do an effect I hadn’t done before.… Continue reading Brown and Sooty: Painting Romag Davl
Contraints and Conundrums – Part II
Ko-fi tips help keep this content free. Patreon supporters receive PDFs with high res photos. This is the second part of an article discussing the constraints of miniature painting - things that we can’t do, or can’t easily do, that are common in other forms of visual communication that we might study for inspiration and… Continue reading Contraints and Conundrums – Part II
You Can’t DO that in Miniature Painting! (Constraints Part I)
Ko-fi tips help keep this content free. Patreon supporters receive PDFs with high res photos. It is common and in many ways helpful to use other forms of visual communication as inspiration and ideas for what we might do with miniature figures. Traditional artwork, film and television scene setting, comic art, even advertising and packaging… Continue reading You Can’t DO that in Miniature Painting! (Constraints Part I)




